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Saturday, 24 March 2012

Luxor 3: Paths of Horus

 (Please read the previous post before reading this post)


Horus, the falcon-headed god of the skies, vengeance and war, sometimes the god of heroism, defeated Set, resurrected Osiris and bringing glory to ancient Egypt. His offspring were the four Sons (see the canopic jars).

But now, Horus' powers were stolen by Set, and this falcon scarab can get Horus' powers back. This level is fairly hard (don't you notice the term the hard part is just the beginning?). One split into two then one. Because some parts of the paths were blocked, and other parts were blocked by the statues. The lines appear from the upper-left, then do rounds and rounds until they reach the bottom and turn to the pyramid on the bottom-right. The lines are slow, anyhow.

Of course it's hard, due to it's structure. If the line has both the balls passed over and under, the fireball and the colour cloud would be effective. Perhaps the speed shot can race up against the the fast-appearing lines. The slow and reverse may help you get those lines out of the under. There are short vertical lines and vertical curves, so it would be effective for the lightning bolt. Colour bombs and scorpion are needed for there! The track can be a little short so you need the pyramid blocker. The sandstorm works the best against the horizontal tracks from top to bottom.

Too hard, I can't seem to reach an hour in Endless!
Chapter 3: The Crown of Horus
Synopsis: Set is very jealous of Horus and wanted to sabotage Horus. In order to prevent this happening, the Pharaoh's spirit will fly to Horus' domain to protect the mighty falcon god.
Of course Horus sometimes a falcon wearing a crown.
Recommended powerups: fireball, speed shot, lightning bolt, slow, wild ball, reverse, colour bomb, scorpion, colour cloud, pyramid blocker, colour sort, sandstorm

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